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java.lang.ObjectRenderer
public class Renderer
Object for drawing a view of the scene onto pixels.
Constructor Summary | |
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Renderer()
Constructs an empty renderer. |
Method Summary | |
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void |
render(Scene scene)
Renders the scene into the current destination array. |
void |
setFrustum(double left,
double right,
double top,
double bottom,
double near,
double far)
Sets the coordinates of the view frustum. |
void |
setPixels(int[] pixels,
int width,
int height)
Sets the destination array where pixels should be stored once computed. |
void |
setView(Point lookFrom,
Point lookAt,
Vector up)
Sets the location and orientation of the viewer. |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public Renderer()
Method Detail |
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public void setPixels(int[] pixels, int width, int height)
public void setFrustum(double left, double right, double top, double bottom, double near, double far)
public void setView(Point lookFrom, Point lookAt, Vector up)
public void render(Scene scene)
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